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1. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Keno Skir wrote: Dracvlad wrote: I drink a moderate amount of wine and beer, never touch drugs, only idiots do that. No mate, idiots talk about alcohol and other narcotics as if they are somehow different. I'm kinda looking forward to th...
- by Dread Red - at 2016.09.04 19:02:52
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2. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: ... you do understand i'm an industrial pilot right? Will the member corps of your Alliance, mr. diplomat, be as giddy about putting their Orcas in a tight target ball as you seem to be? Seems like some of your alliance ...
- by Dread Red - at 2016.09.04 18:01:03
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3. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Pretagos Omilas wrote: Dread Red wrote: But the bottom line is an extremely high percentage of pliots who get ganked get their vessel destroyed aka they don't survive. There we are again with the conditional probability. A high percentage o...
- by Dread Red - at 2016.09.04 17:40:56
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4. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Malcanis wrote: Carniflex wrote: Daylan Vokan wrote: Different scenario, Your T2 fitted omen Vs 2 t1 fitted caracals who happen upon you randomly and decide they want a bit of fun. They're both fairly competent now and have been playing ...
- by Dread Red - at 2016.09.04 11:46:50
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5. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Pretagos Omilas wrote: Dread Red wrote: Lugh Crow-Slave wrote: lol miners are not getting ganked 100% of the time don't try to sway the numbers what is the survival rate of miners going out to mine vs a combat pilot going out to fight a...
- by Dread Red - at 2016.09.04 11:36:38
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6. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: lol miners are not getting ganked 100% of the time don't try to sway the numbers what is the survival rate of miners going out to mine vs a combat pilot going out to fight and miners are going to make back much more tha...
- by Dread Red - at 2016.09.04 05:37:23
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7. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: you are going to sit there and tell me your miner sitting in a HS belt is at a greater risk than a pilot going into combat? Be honest, what do you think is the survival rate for pilots in combat, then compare it to the ...
- by Dread Red - at 2016.09.04 04:47:03
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8. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: Dread Red wrote: So because someone does not share your opinion does not mean they have no experience, or as the facts prove in this case they may well just be a better pilot, well versed in team play fulfilling role...
- by Dread Red - at 2016.09.04 04:07:09
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9. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: Dread Red wrote: CCP i get what you are going for with the "Command Boost Concept" but putting industrial commands in the same category of combat commands is just plain wrong. Unless you are going to make major chang...
- by Dread Red - at 2016.09.04 02:57:53
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10. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
CCP i get what you are going for with the "Command Boost Concept" but putting industrial commands in the same category of combat commands is just plain wrong. Unless you are going to make major changes like fitting combat modules on industrial s...
- by Dread Red - at 2016.09.04 02:32:19
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11. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Harold Mach wrote: Lugh Crow-Slave wrote: Harold Mach wrote: Now let me put in my current game play style and let's see how this is affected by the proposed change. I actively mine solo in low and .5 sec generally in a shield buffed pro...
- by Dread Red - at 2016.09.04 01:10:00
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12. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: Sgt Ocker wrote: Lugh Crow-Slave wrote: Nasar Vyron wrote: Without going into a ton of detail which would be wasted deep in a thread. Why not add a new module called "Industrial Relay" which can be fit to any in...
- by Dread Red - at 2016.09.03 23:01:30
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13. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
No refunds for nerfed leadership skills, jokingly small area of effect for industrial use, putting rorqs or orcas in the belt for p*ss poor returns and extreme risk? Yep good job CCP, now if all us industrialist would be compliant and just bunch...
- by Dread Red - at 2016.09.03 22:03:53
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14. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
David Grogan wrote: Dread Red wrote: My goodness and I thought only Amarr toons loved slavery. I think the fear that is making so many cry out for an ever expanding list of restrictions is something CCP would be foolish to accept. Forced g...
- by Dread Red - at 2016.09.01 15:29:38
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15. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
David Grogan wrote: Major Trant wrote: Can I suggest CCP simplifies the list of what skills are available to each race's Alpha Clone to the following catagories: Common (which has the majority that are shared between them all)
Amarr
...
- by Dread Red - at 2016.09.01 14:59:56
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16. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Will Alpha accounts get to vote for the CSM? I think they should only get to vote for an Alpha seat or seats on the CSM. I don't want people who are not paying what I pay directing the future choices and having the ear of CCP at the table. Will E...
- by Dread Red - at 2016.09.01 14:37:13
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17. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Gregorius Goldstein wrote: There are good and bad free to play models out there. From blatand money grab with micro transactions to fair "only pay what you play" games. Most players fear that their game get become pay-to-win when the publisher ...
- by Dread Red - at 2016.09.01 14:24:54
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18. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
CCP here is an idea, how about Alpha account abilities being tied to the security status of the space they are flying in. In null sec and Anoikis you can fly anything and use any module you've trained for, in low sec you can't do any industrial ...
- by Dread Red - at 2016.09.01 05:01:54
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19. Hans Jagerblitzen for CSM7 - in Jita Park Speakers Corner [original thread]
Will Hans Jagerblitzen be on the EVE radio debate?
- by Dread Red - at 2012.03.03 03:57:00
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20. Hans Jagerblitzen for CSM7 - in Jita Park Speakers Corner [original thread]
Join me in voting for Hans Jagerblitzen, for the CSM7, Hans is the candidate that wants to make Empire space better for all players!
- by Dread Red - at 2012.03.03 03:52:00
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